Sunday, June 29, 2014

Devlog from Saturday Night



12:00 -- Initial meetup for the day

14:30 -- island background music loop done (1 minute), player artwork underway, basic enemy line of sight code added (player can hide behind walls), enemy AI started

23:59 -- Enemy wander/chase/evade/wall collisions done, LOTS of graphics assets, player dart gun implemented, we now have about 3 different songs (stealth, panic, intro)


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